
What you learn during each boss fight will also be something you can apply to other battles against regular enemies. I did die a lot during each boss fight, but I learned from my mistakes as I got to better understand how each boss moves and attacks so that I could parry and counter, or dodge an attack to wait for the boss to leave itself open for a short flurry of attacks. They’re large and feature excellent design choices, and when you compare them to Redgi, it makes each boss fight feel like there’s no chance you’re going to be able to survive. The bosses are definitely a highlight of this experience.


You’ll probably find a weapon type to favor, but there will be instances when you’ll have to bust out a different weapon when you meet some enemy types since they’re a better option to counter their movement and attack patterns. Each weapon will have a different reach, weight, and attack power. I focused on the lighter-weight armor as I found myself moving around a lot better so that dodging was easier and faster with a larger window of opportunity.

Some of the armor will feel heavier, and you’ll notice that while playing.
Tails of iron weight upgrade#
There are some RPG elements to the game since you’ll be finding weapons and equipment that will upgrade Redgi’s stats as you play so that you can keep up with the different types of enemies you’ll battle. Don’t get me wrong… I still died – a lot – but the tells for each type of attack definitely help. As someone who’s not great at Souls games, this was a huge help and actually made me feel like I had a chance. You will get some contextual markers when in a fight that will help you choose your actions. You’ll need to know when to dodge, when to parry and when to block. You can attack using your choice of weapons you find along the way, such as spears, swords, and axes, which will have different attack and weight stats. One of my main worries was that Tails of Iron is a 2D Souls-like, which can end up feeling like a very challenging adventure, but the team has made some excellent choices so that those like me who aren’t that good at it can have a shot. Other than the narrator, the rest of the story is told through the actions of your characters and pictograms when characters talk. The entire story is wonderfully narrated by Doug Cockle, who played Geralt in the Witcher games, which helps to set the tone for the game. The intro segment has you playing through a tutorial that teaches you the basics before your father, the King of Mice, is overthrown by the evil Frogs, and a cycle of war begins. Tails of Iron from Odd Bug Studio and United Label is a beautifully animated game about you, Prince Redgi, who must set out on a journey to rebuild his Kingdom. And you’ll need all the help you can get, whether that’s new meal recipes, blueprints to forge deadly weapons and armour, or even a land-chugging, armour-plated mole mobile!

As Redgi, heir to the Rat Throne, you must restore your broken Kingdom by banishing the merciless Frog Clan and their ferocious leader, Greenwart.Īs you explore the deceivingly charming world, you’ll encounter a cast of unique companions, ready to aid you in your adventure. Set in a grim land plagued by war, Tails of Iron is a hand-drawn RPG Adventure with punishingly brutal combat.
